Games for Good

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Definitions and Scope

Target Population: [name of target group]

Client Segments

Size of Target Population

Desired impact for target group

Needs of [insert client type]


Need for others to recognise the value of games for well-being or social change

Existing Resources


Gaps and Their Causes


Possible Solutions



Need for [ insert description ]

Existing Resources

Gaps and Their Causes

Possible Solutions


Need for [ insert description ]

Existing Resources

Gaps and Their Causes

Possible Solutions


Need for [ insert description ]

Existing Resources

Gaps and Their Causes

Possible Solutions


Need for [ insert description ]

Existing Resources

Gaps and Their Causes

Possible Solutions


Resource Directory

Serious Games Association (Singapore))

http://www.sga-sg.org/