Difference between revisions of "Games for Good"

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==== Need for [ insert description ]  ====
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==== Need for well-designed games that achieve health or well-being ====
  
 
'''Existing Resources'''
 
'''Existing Resources'''
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NTU students from School of Art, Design and Media designed games for senior inpatients with dementia at Ng Teng Fong General Hospital--involving dough with scents such as mango, cinnamon and rose for the patients to identify and associate with events in their past([http://www.straitstimes.com/singapore/health/creating-fun-and-games-to-stir-up-memories ST 10 Oct 2017])
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'''Gaps and Their Causes'''
 
'''Gaps and Their Causes'''

Revision as of 02:16, 10 October 2017

Definitions and Scope

Target Population: [name of target group]

Client Segments

Size of Target Population

Desired impact for target group

Needs of [insert client type]


Need for others to recognise the value of games for well-being or social change

Existing Resources


Gaps and Their Causes


Possible Solutions



Need for well-designed games that achieve health or well-being

Existing Resources

NTU students from School of Art, Design and Media designed games for senior inpatients with dementia at Ng Teng Fong General Hospital--involving dough with scents such as mango, cinnamon and rose for the patients to identify and associate with events in their past(ST 10 Oct 2017)


Gaps and Their Causes

Possible Solutions


Need for [ insert description ]

Existing Resources

Gaps and Their Causes

Possible Solutions


Need for [ insert description ]

Existing Resources

Gaps and Their Causes

Possible Solutions


Need for [ insert description ]

Existing Resources

Gaps and Their Causes

Possible Solutions


Resource Directory

Serious Games Association (Singapore))

http://www.sga-sg.org/